DUBLIN–(BUSINESS WIRE)–The “Cloud Gaming Market Size, Trend, Forecast, Competitive Analysis and Growth Opportunity: 2022-2027” report has been added to ResearchAndMarkets.com’s The offer of
Cloud gaming refers to the process of playing video games on servers located remotely in data centers. Requires a high-speed, stable and low-latency Internet connection to stream the game to the cloud gaming platform; no need to download or install games on any device.
Games can be played with the help of a controller on various devices, such as a smart TV or a game console, which transmits data to the server in the form of input. The output information is projected to the display module from the server. This in turn provides critical information to the data center and the game is rendered and played on a remote server with local interaction on the device. It offers players the benefits to play any game, anytime and on any device.
It also served as a source of socialization and entertainment during the pandemic. Cloud gaming platforms are in high demand as they provide better gaming experience and reach a large number of players in the new (post-pandemic) normal.
The long-term market outlook looks favorable, with ample growth opportunities in all regions. Also, the ongoing shift from consoles to cloud-based gaming will continue to create numerous growth opportunities for market stakeholders. Overall, the cloud gaming market is estimated to grow at an impressive CAGR of 29.1% during the forecast period to reach a value of USD 10.5 billion in 2027.
Key players
The cloud gaming market is gradually consolidating with large companies conducting mergers and acquisitions to quickly gain leadership and take advantage of the growing opportunities in this rapidly expanding market. For example, Sony Corporation, a leading cloud gaming provider across regions, bought Bungie. After the acquisition, Sony Corporation successfully jumped forward in the market with the added capabilities and expansion of its game titles. However, the entry of several new players into the market is likely to make the business environment challenging for the major players.
The cloud gaming industry supply chain includes cloud computing providers, game developers, cloud gaming providers, telecommunication partners and end users. Major players are trying hard to integrate vertically to gain competitive advantage in the market.
Below are some of the major players in the cloud gaming market:
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Sony Corporation
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Nvidia Corporation
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Microsoft Corporation
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Amazon Inc.
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Ubitus KK
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Report Features
The cloud gaming market is segmented into the following categories:
Cloud Gaming Market, by Streaming Type
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Video Streaming (Regional Analysis: North America, Europe, Asia-Pacific and Rest of the World)
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File Streaming (Regional Analysis: North America, Europe, Asia-Pacific & Rest of World)
Cloud Gaming Market by Device Type
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PCs & Laptops (Regional Analysis: North America, Europe, Asia-Pacific & Rest of World)
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Smartphones (Regional Analysis: North America, Europe, Asia-Pacific and Rest of World)
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Smart TVs (Regional Analysis: North America, Europe, Asia-Pacific and Rest of World)
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Game Consoles (Regional Analysis: North America, Europe, Asia-Pacific & Rest of World)
Cloud Gaming Market by Genre Type
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Puzzles and Social Games (Regional Analysis: North America, Europe, Asia-Pacific and Rest of the World)
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Adventure and Sports (Regional Analysis: North America, Europe, Asia-Pacific and Rest of the World)
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Arcade (Regional Analysis: North America, Europe, Asia-Pacific and Rest of the World)
Cloud Gaming Market, by Gamer Type
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Casual Players (Regional Analysis: North America, Europe, Asia-Pacific and Rest of the World)
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Strong Players (Regional Analysis: North America, Europe, Asia-Pacific and Rest of the World)
Cloud Gaming Market, by Region
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North America (Country Analysis: US and Rest of North America)
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Europe (Country Analysis: Germany, France, UK and Rest of Europe)
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Asia-Pacific (Country Analysis: China, Japan, India, Southeast Asia and Rest of Asia-Pacific)
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Rest of the World (Analysis of sub-regions: Latin America, Middle East and others)
For more information about this report, visit https://www.researchandmarkets.com/r/6lsy7v